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E-Numbers Dictionary in Metro-Style with QML

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E-Numbers is a database of food additives with easy metro-style navigation.

Features:
- categorized list of about 400 items
- recently viewed items
- easy phone-book style search
- dangerous and vegetarians marks
- customized cool UI

It was just a test how metro style UI can be implemented with QML. To make this test useful I made food additives viewer on top of this.

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Tapalka is Super Game

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Tapalka game is approved by ovi store team! Wow. I would say that I like this game much more then my others match-3 games. Several ideas were taken from some other games and now I have very nice product. It looks cute and has positive feedbacks.

This time I managed to add sound effects into my game engine. It was not so easy and solution is still doesn't look completed. E.g. I can't control volume level. And sound plays even in "silent" phone mode. It can be fixed with some extra-overcoding. But I don't want to go deep into s60 specifics. Lets wait for better qt-sound API.

Tap on 3+ clusters of same-colored items. Bigger cluster gives more points. If no moves left new items will drop in. If no moves and no free space it's game over.

Features:
- highest and lowest scores.
- gentle sound effects
- smooth 60fps visual effects

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Game Life on OVI Store

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Unfortunatly I lost ability to publish anything on Apple appstore. Good news is that I finished to port my game engine to Symbian. And this is my first application on OVI store. I mostly done it as OVI store publish test. Thus it's not so cool.

Enjoy attractive mathematical show! This game based on Conway's Game of Life. There are only four rules:
- live cell with fewer than 2 live neighbours dies, as if caused by under-population
- live cell with more than 3 live neighbours dies, as if by overcrowding
- live cell with 2 or 3 live neighbours lives on to the next generation
- dead cell with exactly 3 live neighbours becomes a live cell, as if by reproduction

Features:
- Gravity interactions
- Speed tuner
- Exit button ;)
- Lots of predefined patterns

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Netwalk Like Game in QML

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Recently I tried to play with new cool tech: QML. Here is result of that playing. I was thinking what kind of game can be done with QML only. Netwalk can be a good example.

QML version of the game has very nice transition effects: rotation/color changing. I also ran it on my cellphone without any problems.

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Last Tap

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One more puzzle game. I've got iPod4 recently. And I really was surprised with screen quality here. As result LastTap works also on retina display with perfect image quality.

I realy want to stop doing apps only for iPhone. Here is the first step. I made one C++ interface which describes all functions I need to create games. Then I implemented this interface for QT and for iOS. It was not so hard. Now I can develop game in QT Creator and then just copy/paste project-files into xCode project. As result I have QT-desktop version of LastTap. And the same game for iPhone. Only thing I couldn't implement for QT is sound effects engine.

Update: free version is available.

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